Online Barbu Downloads

BarbuWin 1.9.0

(Released 21st September 2011)

Download BarbuWin

If you have any problems with this version, please tell us. If you find that you can't use it all, try this earlier version

Recent changes


BarbuWin was originally designed and developed by Graham Hazel. The more recent enhancements were made by Chris Dixon and Keith Ashman.

We're very grateful to all of them for donating their time and expertise to the cause.

How to use the software


Download There are two files: extract both of them to somewhere (eg a sub-folder in Program Files and then put a shortcut on your desktop. (Don't put the program itself on the desktop---when you run it in Server mode it'll write a bunch of files in the directory where the .exe is stored.)

The default size of the BarbuWin window is 900 x 700. The display fits relatively snugly in this size, so make sure your screen resolution is set to something at least as big.

Playing a game

To play a game you will need: The Server must tell the Clients the IP address of his or her machine, and the Port number on which they are serving.
Finding your IP address (only needed if your are trying to serve)

If you don't know your IP address, or it changes every time you connect, you should be able to obtain it from On this site, click on the button labelled "My public IP is", and your IP address should appear where the button was.

Note that this site also shows the IP address of the machine that requested the page, which may be the same, or may be the address of a proxy server. If in doubt, use the IP address that is displayed by clicking the button.

Some people have found that when they click the button on this page it says "failed". We're not sure why this is. If this does happen, the address shown as the requesting machine may be correct. If you find this address doesn't work, try one of the alternative methods below.

Alternative methods:

Internal and external IP addresses
The IP address you need is your external IP address, that is, the one that is seen from the outside. Depending on how your internet access is set up, you may also have an internal IP address. An internal IP address will be in one of these ranges: If you have a choice of IP addresses, use the one that does not fall into any of these ranges. If you give one of these addresses to someone outside your own network, it is certain not to work, so there is no point in trying.

For further assistance with finding your IP address, please contact Andy and Shireen and we'll do our best to help. Also, if you have anything to add to the advice in this section, or you think something we have said is incorrect, please do let us know - statistically, it's likely that you know more about it than we do.


To run the program in Server mode: If all goes well, you should see the message "Serving..." in your chat box (at the bottom of the BarbuWin window). The player who is Serving automatically sits South.

Logging in as a Client

To connect to a Server: The message "Searching for server..." should appear in your chat box. If nothing bad happens, it will be followed by "your handle has joined the table". If instead you get "socket error 10057" that means no server is listening at the specified location---check the IP address and Port and try again. If you still have problems, it's probably a firewall or router problem. Contact Andy and Shireen for advice.

Once you have successfully joined a table, you can sit in any open chair (West, North or East). When all four players have taken their seats, the first hand will be dealt and the game will begin.
Command line options
eg  barbuwin.exe ip=123.456.789.0 mode=client
The idea is that you set up several shortcuts for BarbuWin, each specifying a different IP address.

Playing the game

The interface ought to be simple to master, particularly for anyone who has played (for example) OKbridge. The rules are more-or-less the standard English version, with a couple of variations. In particular:

The Undo feature

The "Undo" menu command can be used by any player to cancel the last play or call. It works no matter what the state of the game; it doesn't matter if the last call ended the auction or the last play ended the hand. Please refer to the Online Barbu page at for rules about undos.
The server writes a "carousel" of the previous four game states to disk---up to one whole round of play can be undone.

Saving, Opening and Hand Records

The Server can Save the game state at any time using the "File->Save" command. If real life impinges and a player has to leave before the end of the game, it can be Saved and finished at a later time. When restarting, the Server should first Serve, then Open the saved game and wait for the Clients to log in. When they sit down, the game will be resumed.

The Server can also generate a text file containing the hand records, namely the deals themselves and the complete log of calls, plays and scores. The "File->Save Hand Records" command will record all completed deals.
At the end of the game, the server should save the hand records and email the hand record file to

These three commands are only available to the Server.


The value of the Random Seed entered by the Server before the game begins determines the set of hands to be played. Unless it's zero, the same integer will always produce the same set of twenty-eight hands and the same initial dealer. On the other hand, if it is zero, a generated seed will be used.

What to do if things go wrong

In the event that a Client loses his or her connection, play will be suspended. They should exit BarbuWin, do whatever is necessary to restore the Internet (reboot, reconnect...), restart BarbuWin and log back in to the Server. When they retake their seat, play will be resumed.

If the Server loses their connection, Clients will see the message "Connection closed". In this event, the Server should quit BarbuWin, reconenct to the Internet, restart, reserve and reload the game by doing File/Open and opening the file "temp.barbu" in the same directory as BarbuWin.exe. Clients will have to restart and reconnect.

View a completed game using the hand records

Barbu Game Viewer

This program allows you to view a played game and play through it again.
Download this zip file, open it, and follow the instructions in the file called Readme.txt. Readme.txt also explains what has changed since the previous version.
Barbu Game Viewer was designed and developed by Doron Limor. We're very grateful to him too.
This is what it looks like:

Plot a graph of scores to see how they changed during a game

Barbu graph plotter

You'll need the hand records file (the one you'd send in for the ladder), and you'll need Excel, with macros enabled. It has been tested with Excel 2003, but will probably work in earlier and later versions.

When you open the spreadsheet a file dialogue will appear. Select the file containing the hand record, click OK and admire the picture.

You may find it faster to save the spreadsheet on your own PC. To do so, right-click on the link and select "Save Target As".